> Forest of True Sight > Questions & Answers Reload this Page Question [ITEMS]
Reply
Old Sep 29, 2005, 02:30 PM // 14:30   #1
Ascalonian Squire
 
Join Date: Aug 2005
Advertisement

Disable Ads
Default All Items and weapons in the game + stats

Is there a site that have all possible items in the game and all stats that can be in those items max and minimum ? Thx for answer.

Last edited by AirFlame; Sep 29, 2005 at 11:16 PM // 23:16..
AirFlame is offline   Reply With Quote
Old Sep 29, 2005, 02:36 PM // 14:36   #2
Frost Gate Guardian
 
Artemis Bladewing's Avatar
 
Join Date: Jun 2005
Location: Usually Lions Arch 2
Guild: Clan Brotherhood
Profession: Mo/Me
Default

I dont know where you're from, but if you can read some german this will help:

http://gw.gamona.de/artikel/artikel.php?id=31

Wartower postet all modifikations in german... sry if you cant read it
Artemis Bladewing is offline   Reply With Quote
Old Sep 29, 2005, 03:08 PM // 15:08   #3
Ascalonian Squire
 
Join Date: Aug 2005
Default

Quote:
Originally Posted by Artemis Bladewing
I dont know where you're from, but if you can read some german this will help:

http://gw.gamona.de/artikel/artikel.php?id=31

Wartower postet all modifikations in german... sry if you cant read it

Thx Artemis Bladewing i try to tranclate that, but you sure they all thre ? I mean Axes, shields, bows etc i need all weapons from the game and misc items. Like healing ankh, scrolls etc. Need all items and all statistics from minimum to maximum that those items can have. Enyone else have some good sites please paste the link again thx.

Last edited by AirFlame; Sep 29, 2005 at 03:16 PM // 15:16..
AirFlame is offline   Reply With Quote
Old Sep 29, 2005, 11:11 PM // 23:11   #4
Ascalonian Squire
 
Join Date: Aug 2005
Default

If someone have a little time and can check this out and fix any mestakes or add something if avalable.


Update 2005-09-30 22:26 v1.3b

Axes
Basic
None
Slashing Dmg: from: [6] to: [16-28] req. [6-13] Axe Mastery
Piercing Dmg: from: [6] to: [16-28] req. [6-13] Axe Mastery

Extra
Fire Dmg: from: [6] to: [16-28] req. [6-13] Axe Mastery
Lighting Dmg: from: [6] to: [16-28] req. [6-13] Axe Mastery
Cold Dmg: from: [6] to: [16-28] req. [6-13] Axe Mastery
Earth Dmg: from: [6] to: [16-28] req. [6-13] Axe Mastery
Lengthens Bleeding duration on foe
Lengthens Crippled duration on foe
Lengthens Deep Wound duration on foe
Lengthens Weakness duration on foe
Lengthens Poison duration on foe
Double Adrenaline on hit (Chance: 2-10%)
Life stealing: 1-3
Health regeneration: -1
Energy gain on hit: 1
Energy regeneration: -1
Armor penetration +10% (Chance: 1-10%)
Armor +-4-5 without (vs.)
Armor +4-7 (vs. physical attacks | elemental attacks)
Enchantments last 10-20% longer
Health +20-30
Damage +1-20% (vs: Charr | Undead | Dwarves | Giants | Plants | Skeletons | Tengu | Trolls)
Axe Mastery +1 (10-20% chance while using skills)
Damage +10-15 without (vs.)
Armor -10 (while: attacking)
-5 energy
Damage +10-20% (while: Health is below 50% | hexed)
Damage +10-15% (while: health is above 50% | enchanted | in a stance)
Damage +10-15% (vs. hexed foes)
Quick recovery from Bleeding | Blindness | Crippled | Dazed | Deep Wound | Disease | Poison | Weakness





Bows
Basic
None
Piercing Dmg: from: [9-15] to: [16-28] req. [6-13] Marksmanship

Extra
Fire Dmg: from: [9-15] to: [16-28] req. [6-13] Marksmanship
Lighting Dmg: from: [9-15] to: [16-28] req. [6-13] Marksmanship
Cold Dmg: from: [9-15] to: [16-28] req. [6-13] Marksmanship
Earth Dmg: from: [9-15] to: [16-28] req. [6-13] Marksmanship
Lengthens Poison duration on foe
Life stealing: 1-5
Health regeneration: -1
Energy gain on hit: 1
Energy regeneration: -1
Armor penetration +10% (Chance: 1-10%)
Armor +-4-5 without (vs.)
Armor +4-7 (vs. physical attacks | elemental attacks)
Enchantments last 10-20% longer
Health +20-30
Damage +1-20% (vs: Charr | Undead | Dwarves | Giants | Plants | Skeletons | Tengu | Trolls)
Marksmanship +1 (10-20% chance while using skills)
Damage +10-15 without (vs.)
Armor -10 (while: attacking)
-5 energy
Damage +10-20% (while: Health is below 50% | hexed)
Damage +10-15% (while: health is above 50% | enchanted | in a stance)
Damage +10-15% (vs. hexed foes)
Quick recovery from Bleeding | Blindness | Crippled | Dazed | Deep Wound | Disease | Poison | Weakness





Hammers
Basic
None
Blunt Dmg: from: [13-19] to: [20-35] req. [6-13] Hammer Mastery



Extra
Fire Dmg: from: [13-19] to: [20-35] req. [6-13] Hammer Mastery
Lighting Dmg: from: [13-19] to: [20-35] req. [6-13] Hammer Mastery
Cold Dmg: from: [13-19] to: [20-35] req. [6-13] Hammer Mastery
Earth Dmg: from: [13-19] to: [20-35] req. [6-13] Hammer Mastery
Lengthens Deep Wound duration on foe
Lengthens Weakness duration on foe
Double Adrenaline on hit (Chance: 2-10%)
Life stealing: 1-5
Health regeneration: -1
Energy gain on hit: 1
Energy regeneration: -1
Armor penetration +10% (Chance: 1-10%)
Armor +-4-5 without (vs.)
Armor +4-7 (vs. physical attacks | elemental attacks)
Enchantments last 10-20% longer
Health +20-30
Damage +1-20% (vs: Charr | Undead | Dwarves | Giants | Plants | Skeletons | Tengu | Trolls)
Hammer Mastery +1 (10-20% chance while using skills)
Damage +10-15 without (vs.)
Armor -10 (while: attacking)
-5 energy
Damage +10-20% (while: Health is below 50% | hexed)
Damage +10-15% (while: health is above 50% | enchanted | in a stance)
Damage +10-15% (vs. hexed foes)
Quick recovery from Bleeding | Blindness | Crippled | Dazed | Deep Wound | Disease | Poison | Weakness





Swords
Basic
None
Slashing Dmg: from: [7-15] to: [16-22] req. [6-13] Swordsmanship


Extra
Fire Dmg: from: [7-15] to: [16-22] req. [6-13] Swordsmanship
Lighting Dmg: from: [7-15] to: [16-22] req. [6-13] Swordsmanship
Cold Dmg: from: [7-15] to: [16-22] req. [6-13] Swordsmanship
Earth Dmg: from: [7-15] to: [16-22] req. [6-13] Swordsmanship
Lengthens Bleeding duration on foe
Lengthens Crippled duration on foe
Lengthens Deep Wound duration on foe
Lengthens Poison duration on foe
Double Adrenaline on hit (Chance: 2-10%)
Life stealing: 1-3
Health regeneration: -1
Energy gain on hit: 1
Energy regeneration: -1
Armor penetration +10% (Chance: 1-10%)
Armor +-4-5 without (vs.)
Armor +4-7 (vs. physical attacks | elemental attacks)
Enchantments last 10-20% longer
Health +20-30
Damage +1-20% (vs: Charr | Undead | Dwarves | Giants | Plants | Skeletons | Tengu | Trolls)
Swordsmanship +1 (10-20% chance while using skills)
Damage +10-15 without (vs.)
Armor -10 (while: attacking)
-5 energy
Damage +10-20% (while: Health is below 50% | hexed)
Damage +10-15% (while: health is above 50% | enchanted | in a stance)
Damage +10-15% (vs. hexed foes)
Quick recovery from Bleeding | Blindness | Crippled | Dazed | Deep Wound | Disease | Poison | Weakness





Staffs
Basic
Energy +4-10
Fire Dmg: from: [6-11] to: [12-22] req. [6-13] Divine Favor
Fire Dmg: [6-11] to: [12-22] req. [6-13] Fire Magic
Chaos Dmg: [6-11] to: [12-22] req. [6-13] Domination Magic
Chaos Dmg: [6-11] to: [12-22] req. [6-13] Illusion Magic
Earth Dmg: [6-11] to: [12-22] req. [6-13] Earth Magic
Dark Dmg: [6-11] to: [12-22] req. [6-13] Blood Magic
Dark Dmg: [6-11] to: [12-22] req. [6-13] Curses
Cold Dmg: [6-11] to: [12-22] req. [6-13] Death Magic
Cold Dmg: [6-11] to: [12-22] req. [6-13] Water Magic
Lightning Dmg: [6-11] to: [12-22] req. [6-13] Smiting Prayers
Lightning Dmg: [6-11] to: [12-22] req. [6-13] Air Magic
Light Dmg: [6-11] to: [12-22] req. [6-13] Smiting Prayers
Shadow Dmg: [6-11] to: [12-22] req. [6-13] Blood Magic
Shadow Dmg: [6-11] to: [12-22] req. [6-13] Curses

Extra
Armor +-4-5 without (vs.)
Energy +2-5
Health +10-30
Armor +4-7 (vs. physical attacks | elemental attacks)
Enchantments last 10-20% longer
Damage +1-20% (vs: Charr | Undead | Dwarves | Giants | Plants | Skeletons | Tengu | Trolls)
Improves skill recharge by 20% (Chance: 5-10%)
Improves Casting speed by 20% (Chance: 5-10%)
Improves skill recharge using Smiting Prayers | Divine Favor | Domination Magic | Illusion Magic | Air Magic | Earth Magic | Fire Magic | Water Magic | Death Magic | Curses | Blood Magic skills (Chance: 10-20%)
Improves Casting speed using Smiting Prayers | Divine Favor | Domination Magic | Illusion Magic | Air Magic | Earth Magic | Fire Magic | Water Magic | Death Magic | Curses | Blood Magic skills by 20% (Chance: 10-20%)
Quick recovery from Bleeding | Blindness | Crippled | Dazed | Deep Wound | Disease | Poison | Weakness





Wands
Basic
Lighting Dmg: from: [6-11] to: [12-22] req. [6-13] Air Magic
Earth Dmg: [6-11] to: [12-22] req. [6-13] Earth Magic
Cold Dmg: [6-11] to: [12-22] req. [6-13] Water Magic
Fire Dmg: [6-11] to: [12-22] req. [6-13] Fire Magic


Extra
Improves skill recharge by 20% (Chance: 5-10%)
Improves Casting speed by 20% (Chance: 5-10%)
Improves skill recharge using Air Magic | Earth Magic | Fire Magic | Water Magic skills (Chance: 10-20%)
Improves Casting speed using Air Magic | Earth Magic | Fire Magic | Water Magic skills by 20% (Chance: 10-20%)
Energy +1-5 (while: Health is below 50% | Health is above 50% | enchanted | hexed | in a stance)
Energy +13-15 without (while)
Energy regeneration: -1
Quick recovery from Bleeding | Blindness | Crippled | Dazed | Deep Wound | Disease | Poison | Weakness





Shields
Basic
Armor: 6-16 req. [6-13] Strength
Armor: 6-16 req. [6-13] Tactics


Extra
Health +15-45 (while: hexed | enchanted | in a stance)
Health +20-30 without (while)
Received damage -1-2 (while: enchanted | ins stance)
Received damage -1-3 (while: hexed)
Received damage -1-3 (Chance: 5-10%)
Armor +4-7 (vs. Charr | Undead | Dwarves | Giants | Plants | Skeletons | Tengu | Trolls)
Armor +4-8 (vs. Physical attacks | Elemental attacks | Piercing attacks | Slashing attacks | Blunt attacks | Fire attacks | Cold attacks | Chaos attacks | Earth attacks | Lighting attacks | Dark attacks | Death attacks)
Strength | Tactics +1 (10-20% chance while using skills)
Quick recovery from Bleeding | Blindness | Crippled | Dazed | Deep Wound | Disease | Poison | Weakness





Rods
Basic
Fire Dmg: [6-11] to: [12-22] req. [6-13] Divine Favor
Light Dmg: [6-11] to: [12-22] req. [6-13] Smiting Prayers
Holy Dmg: [6-11] to: [12-22] req. [6-13] Divine Favor


Extra
Improves skill recharge by 20% (Chance: 5-10%)
Improves casting speed by 20% (Chance: 5-10%).
Improves skill recharge using Smiting Prayers | Divine Favor skills (Chance: 10-20%)
Improves Casting speed using Smiting Prayers | Divine Favor skills by 20% (Chance: 10-20%)
Energy +1-3 (while: Health is below 50% | health is above 50%)
Quick recovery from Bleeding | Blindness | Crippled | Dazed | Deep Wound | Disease | Poison | Weakness





Icons
Basic
Energy +5-13 req. [6-13] Smiting Prayers
Energy +5-13 req. [6-13] Protection Prayers


Extra
Smiting Prayers | Protection Prayers +1 (10-20% chance while using skills)
Improves Casting speed by 20% (Chance: 5-10%).
Improves skill recharge using Smiting Prayers | Protection Prayers skills (Chance: 10-20%)
Improves Casting speed using Smiting Prayers | Protection Prayers skills by 20% (Chance: 10-20%)
Armor +4-7 (vs. physical attacks | elemental attacks)
Armor +1-4 (while: attacking)
Armor +1-5 (while: enchanted)
Armor +5-15 (vs. Charr)
Health +5-30
Health +20-45 (while: enchanted)
Energy +5-15
Energy regeneration: -1





Canes
Basic
Chaos Dmg: [6-11] to: [12-22] req. [6-13] Domination Magic
Chaos Dmg: [6-11] to: [12-22] req. [6-13] Illusion Magic


Extra
Energy +5-15
Energy regeneration -1
Damage +20-33%
Attack Speed -67%
Health +5-30
Armor +4-7 (while: attacking)
Damage +15-25% (vs. Charr)
Improves skill recharge using Domination Magic | Illusion Magic (Chance: 10-20%)
Improves Casting speed using Domination Magic | Illusion Magic skills by 20% (Chance: 10-20%)





Chakrams
Basic
Energy +6-12 req. [6-13] Inspiration Magic
Energy +6-12 req. [6-13] Domination Magic
Energy +6-12 req. [6-13] Fast Casting


Extra
Armor +3-5 (while: enchanted)
Health +30-45 (while: enchanted)
Domination Magic | Inspiration Magic | Fast Casting +1 (20% chance while using skills)
Armor +5-10 (vs. Charr)
Energy Recovery -1
Energy regeneration -1
Health +5-30
Energy +5-15
Energy +5 (when Health is above 75%)
Improves skill recharge by 20% (Chance: 5-10%)
Improves skill recharge using Domination Magic | Inspiration Magic | Fast Casting (Chance: 10-20%)
Improves Casting speed using Domination Magic | Inspiration Magic | Fast Casting skills by 20% (Chance: 10-20%)





Chalices
Basic
Energy +6-12 req. [6-13] Inspiration Magic
Energy +6-12 req. [6-13] Illusion Magic


Extra
Armor +4-7 (while enchanted | hexed)
Armor +4-7 (vs. physical attacks)
Health +30-45 (while enchanted)
Energy +5-15
Energy Regeneration -1
Health +5-30
Improves skill recharge using Illusion Magic (Chance: 10-20%)
Improves Casting speed using Illusion Magic skills by 20% (Chance: 10-20%)
Illusion Magic +1 (20% chance while using skills)






Cestas
Basic
Shadow dmg: [6-11] to: [12-22] req. [6-13] Blood Magic
Dark dmg: [6-11] to: [12-22] req. [6-13] Blood Magic
Energy +3-12 req. [6-13] Death Magic
Energy +3-12 req. [6-13] Soul Reaping
Energy +3-12 req. [6-13] Blood Magic



Extra
Armor +4-7 (while enchanted)
Health +15-45 (while enchanted)
Armor +4-7 (vs. physical attacks)
Armor +10-15 (vs. Charr)
Health +5-30
Energy +5-15
Energy Recovery -1
Energy regeneration -1
Improves Casting speed by 20% (Chance: 5-10%)
Death Magic | Soul Reaping | Blood Magic +1 (20% chance while using skills)
Improves skill recharge using Death Magic | Soul Reaping | Blood Magic (Chance: 10-20%)
Improves Casting speed using Death Magic | Soul Reaping | Blood Magic skills by 20% (Chance: 10-20%)







Truncheons
Basic
Cold dmg: [6-11] to: [12-22] req. [6-13] Death Magic
Dark dmg: [6-11] to: [12-22] req. [6-13] Curses



Extra
Damage +5-10% (while Health is below 50%)
Energy +3-5 (while Health is below 40%)
Armor +3-5 (while Health is below 30%)
Armor -10 (while casting)
Improves skill recharge by 20% (Chance: 5-10%)
Improves Casting speed by 20% (Chance: 5-10%)
Energy +5-15
Energy Recovery -1
Energy regeneration -1
Improves skill recharge using Curses | Death Magic (Chance: 10-20%)








Artifacts
Basic
Energy +6-12 req. [6-13] Air Magic
Energy +6-12 req. [6-13] Fire Magic
Energy +6-12 req. [6-13] Water Magic



Extra
Armor +3-5
Armor +3-5 (while enchanted | hexed)
Health +30-45 (while enchanted)
Armor +3-5 (vs. physical attacks)
Health +5-30
Energy -5
Air Magic | Fire Magic | Water Magic +1 (10-20% chance while using skills)
Improves skill recharge by 20% (Chance: 5-10%)
Improves Casting speed by 20% (Chance: 5-10%)
Improves skill recharge using Air Magic | Fire Magic | Water Magic (Chance: 10-20%)
Improves Casting speed using Air Magic | Fire Magic | Water Magic skills by 20% (Chance: 10-20%)
Armor +5-10 (vs. Charr | Undead)




Scrolls
Basic
Energy +6-12 req. [6-13] Earth Magic
Energy +6-12 req. [6-13] Energy Storage

Extra
Quick recovery from Weakness |
Improves skill recharge using Illusion Magic | ? skills (Chance: 10-20%)
Energy +5-15
Energy Regeneration -1
Health +20-50
Armor +3-5
Energy Storage | Earth Magic +1 (10-20% chance while using skills)
Armor +5-10 (vs. elemental attacks)
Energy +3-5 (while enchanted)
Armor +3-5 (while enchanted)
Health +20-45 (while enchanted)
Improves skill recharge using Earth Magic | Energy Storage (Chance: 10-20%)
Improves Casting speed using Earth Magic | Energy Storage skills by 20% (Chance: 10-20%)






Ankhs
Basic
Energy +6-12 req. [6-13] Healing Prayers


Extra
Armor +3-5 (vs. elemental attacks)
Energy +5-15
Energy Recovery -1
Energy regeneration -1
Health +15-30
Improves skill recharge by 20% (Chance: 5-10%)
Improves skill recharge using Healing Prayers (Chance: 10-20%)
Improves Casting speed using Healing Prayers skills by 20% (Chance: 10-20%)
Healing Prayers +1 (10-20% chance while using skills)
Armor +3-5 (while enchanted)
Health +20-45 (while enchanted)







Idols
Basic
Energy +6-12 req. [6-13] Blood Magic
Energy +6-12 req. [6-13] Curses


Extra
Health +20-45 (while: enchanted | hexed)
Armor +4-7 (while: Enchanted | Hexed | Health is above 50%)
Improves Casting speed by 20% (Chance: 5-10%)
Improves skill recharge using Curses | Blood Magic (Chance: 10-20%)
Improves Casting speed using Curses | Blood Magic skills by 20% (Chance: 10-20%)
Energy +5-15
Energy Recovery -1
Health +15-30
Curses | Blood Magic +1 (10-20% chance while using skills)

Last edited by AirFlame; Sep 30, 2005 at 08:29 PM // 20:29..
AirFlame is offline   Reply With Quote
Old Sep 29, 2005, 11:27 PM // 23:27   #5
Teenager with attitude
 
Savio's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
Default

On this site...
http://www.guildwarsguru.com/content...ies-id1275.php

For the mods and upgrades, I don't know of a site that lists them all.
Savio is offline   Reply With Quote
Old Sep 29, 2005, 11:28 PM // 23:28   #6
"I love reading trash!"
 
Swampgirl Inez's Avatar
 
Join Date: May 2005
Location: Home Again
Default

www.guildwiki.org
Swampgirl Inez is offline   Reply With Quote
Old Sep 29, 2005, 11:36 PM // 23:36   #7
Ascalonian Squire
 
Join Date: Aug 2005
Default

Quote:
Originally Posted by Swampgirl Inez

Only green items but thx.
AirFlame is offline   Reply With Quote
Old Sep 30, 2005, 12:22 AM // 00:22   #8
"I love reading trash!"
 
Swampgirl Inez's Avatar
 
Join Date: May 2005
Location: Home Again
Default

this one has links to all weapons:
http://www.guildwiki.org/guildwars/index.php/Weapon

this one is for the upgrades and bonus modifiers:
http://www.guildwiki.org/guildwars/i...eapon_Upgrades
Swampgirl Inez is offline   Reply With Quote
Old Sep 30, 2005, 12:42 AM // 00:42   #9
Ascalonian Squire
 
Join Date: Aug 2005
Default

http://www.guildwiki.org/guildwars/index.php/Shield


Armor +0...8 vs. certain type of foe (Charr, Dwarves, Giants, ...)

:/

It's Armor +4-8 not 0-8 :P Or max armor vs. is 7 ?

Thx for links i check it out.

Last edited by AirFlame; Sep 30, 2005 at 12:58 AM // 00:58..
AirFlame is offline   Reply With Quote
Old Oct 01, 2005, 09:28 PM // 21:28   #10
Moderator
 
Kamatsu's Avatar
 
Join Date: May 2005
Location: Australia
Default

You might also want to check out:

http://www.gwonline.net/page.php?p=125

It list's out weapon, shield & focii mods & what the mods do as well as give min-max range of effect (although it does not list weapon damage ranges).
Kamatsu is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
Question about Green Items UrikoBB3 Questions & Answers 8 Jan 13, 2006 03:57 PM // 15:57
Killajalavu Questions & Answers 5 Aug 10, 2005 09:53 PM // 21:53
zeero Questions & Answers 1 Jul 27, 2005 08:17 PM // 20:17
Salvage Items question Lerne Questions & Answers 8 Jun 10, 2005 09:31 AM // 09:31
Nyte Questions & Answers 8 May 14, 2005 11:23 AM // 11:23


All times are GMT. The time now is 12:11 PM // 12:11.